Force Grey: Giant Hunters - Battling Displacer Beasts and Rogue Fails! - 이중 자막
You As you walk into the inner sanctum of the mage, Oswin Ka.
In the center of the room, there's another really well-carved statue of what looks to be a half-elf woman.
If I could have Brian join this set, please.
Yeah.
You and I are gonna be friends.
You see what looks like some sort of stone engraving.
The writing on the wall suddenly flares bright red in your face.
I him down.
The ceiling and the floor.
Slam together.
As you tug, the foot comes off.
No!
Are you leaving?
I'm dead!
I give zero shit about you.
You Making your way into...
the second chamber of the mages sanctum, and inspecting and incorrectly reciting some sort of arcane engraving on one of the walls.
A was triggered that unfortunately critically smashed to your wizard.
The dragon is still around.
It's like fff.
It's trying to like pull pieces away.
It's kind of eating it.
You're mmm.
That's a weird.
Who controls the dragon now?
No one You can to grab it.
Yeah 18.
Oh, okay reach out and grab it the dragon sees you instinctually over its children tries to fly away But you're too fast grab it all your fingers around it's now
fighting your grip, and just goes in, goes to bite your fingers, that's gonna be a 14.
What's your armor class?
15.
It goes in bites,
but unfortunately,
it only gets a big old hunk of leather as part of your gauntlet and armor on your hand,
and it just takes a big piece out and starts chewing it.
It's angry and not happy that it's being held by you.
Can I gently, caress it and kiss it and tell it I'm sorry.
Go ahead and roll animal handling.
Oh shit, how about you got no animal.
Oh, okay.
13, plus two.
15?
Misous Doubtfire, the so-named pseudo-dragon, calms down a bit and seems to be kind of in the throes of a brief depression.
The loss of it's mastered,
you know, we might have lost well, but what we gained was some nice silence I don't miss him We didn't even know him.
Yeah, it makes sense.
That's part of it You did see the vial that he was carrying did kind of roll out and tink to the ground tink tink.
I'm gonna pick up a vial We're making our comment check This is actually an enchanted extract from a hill giant.
This is a potion of hill giant strength.
We'll imbue the strength of the hill giant to ever drinks it for the next hour.
But as soon as your face brightens up at this realization,
Klype, you on ahead a suddenly you see, from right and left you, chh, chh.
these strange tears open up like these mouth-like doorways and out steps these two large panther
creatures with sharp teeth and what looks to be rising off their back, two large tentacles with spiked fronts whipping around.
They both begin to circle around you in the center.
You he slowly begins backing out of that center part of the chamber.
We're going in the battle, okay?
If I can go ahead and bring the battle map here.
Yay!
All right, so here you'll see, this is a climbing up out of the center.
This is the rest of the party gathered here.
Over here is the messy remains of Wheaton across the floor.
Though,
are the two entities that begin crawling out of the center of that hallway amongst the rubble where the doorways open and spit them out.
I need everybody to go ahead and roll initiative if you don't mind.
20.
14.
12.
12 for me, Tim.
What did you get, Dagnie?
Five.
Five.
Brawlin, it's your turn.
What going to do?
I will jump forward in front of her one square, one and a half squares.
And then I will shoot one of them with an arrow.
All right, all right.
So go ahead and you load the crossbow, which one are you gonna shoot, the one of the right or the left?
The one of the right first.
All right, go ahead and fire towards it.
Okay.
All right, Oh, yeah.
Do I?
You do.
You'll find out.
You'll find out.
and roll again.
Boom!
You're blind.
15.
All right, so.
So you go ahead and aim your crossbow and fire.
It seems to hit its mark,
but as soon as it hits the form of the panther-like creature,
It's formed shifts, and you see it actually two feet over instead, and then it returns.
You get the sense that you're not quite sure where exactly it's standing.
It an illusion of its actual place.
Can I shoot at that place two feet away where it looked like it just was?
You can certainly try.
So you go ahead and reload another bullet in the take another shot, also with a disadvantage.
Stick, eight, so 10, and then 12, yeah.
Fortunately, you fire a second bolt
and this one streaks past where it once was, and all of a sudden that one blurs and the other one shifts over.
It's hard to pin down these creatures.
Both of these creatures now pounce forward.
One of them is gonna go ahead and twice attack you with the tentacle whipping from its back.
Whoosh!
two towards you, brawl one.
That's to be a 17 to hit.
What's your armor class?
So it's 16, but I can add five.
Do do it?
Do I do it?
No.
No, I don't.
That's you.
You take five points of bludgeoning damage as the tenant who whoops out, whoops, and smacks you.
The shield takes the brunt of it and pushes you back a bit, winning you, but you're fine.
Not a heavy hit.
The one.
Comes at you at a 16 also barely hitting your armor class.
That one deals seven points of bludgeoning damage.
Both just whack whack.
The whips are extremely fast.
I this.
Thanks.
The secondary one is going to go ahead and take two strikes at you, Koliath.
No!
That's going to be a 21 to hit for the first strike.
Whoa, that's two hits on that one.
That's a natural 16.
So take six and then seven, so total of 13 points in bludgeoning damage as both then whack, whack.
When smacks you in the face,
the hits you in the bottom of the torso,
almost knocking the wind out of you and you catch yourself spitting a little bit of blood in the back of your throat.
I'll ask you a question about cutting words.
Yes, it can be used as a defense.
Yes, it can.
Oh, is it too late to throw it on?
No, not at all.
Okay, you go ahead and roll a D8 and you reduce it by that much.
Right, okay.
So do you want your cutting words to be against this creature?
Nice tri-asshole.
Yeah, let's go ahead and roll D8.
Five.
Nice, you take five minutes.
I less damage from that strike, I think eight only.
So, as one time I go whoosh whips out
and tries to hit you,
nice try,
asshole, and it gets a distracted and confused,
the cat head going, and you're doing so, it of just glancing blows you, shakes itself, gets even more infuriating with that.
The second one manages to catch you upside the head and almost knock your eye patch off.
Jupa, what's What are doing?
Well, I have a protective aura with my rod of alertness.
I to know if that's doing the protective aura.
If I do it with the light, you can see invisible evil.
And was wondering if we would be able to see their actual location if I That's one way to find out.
Joppa slams his rod of alertness into the ground, and a huge light appears.
Okay, so as this bright light comes shooting out from the center of this fishing rod,
it moves past all of you, kind wints just the reaction of the bright light.
As it passes by these creatures, there forms shimmer slices.
slightly as it passes by, but not too much.
It that while you've illuminated the area, it hasn't had a direct impact on their illusion.
Fuck, fuck, fuck, son of a bitch, I could discount fishing rod.
That was your action, you still have your bonus action, your movement.
You know what I'm gonna do?
I'm use my fishing rod,
and I'm going to whip it towards the monster to the right, and I'm going to try and wrap it up.
So if we get it so it can't move, then we'll know exactly where it is.
Okay.
Do you want to spend a key point to try and do this?
I'll say it is one of my things that's just a fisherman.
I think it's a key thing, isn't it?
Well, I'm saying it's more of using it as a bonus action because usually this would be an action to use this.
You've already used one this term.
Okay.
I'll a kick.
Because I'm already out there.
I'm not about to run away.
Jope.
I run.
No.
I'll I'll have this attack.
You, your angered monk's office has had no effect.
You pull your fishing rod and whip it around in a circle and the rod just extends here.
That the line goes wider and wider.
go ahead and roll an attack.
It's on of a bey-ay.
Five.
It's got to be ten.
It around the creature and as you pull to try and tighten it, it pulls and falls limply through an entity that is not there.
They were fine!
Wait, but how is it hitting him?
Her!
What is this thing?
Oh man.
It's your up.
What's your turn?
Okay, I'm going to use my spider boots.
Whoo!
About 20 feet up.
You catch your feet on the ceiling.
Make your way across.
So you're now currently up on the ceiling,
your feet attached to it, looking down at this entity with its kind of whip tentacles whipping around its current form.
Can I stab it in the neck?
You can try to throw a dagger if you want to, yeah.
With disadvantage, because, plus sevens, that would be 16.
So, 16 still hits, actually.
So ahead and roll 1d4, plus 3d6, because this is technically 4...
2...
13.
13 points of damage.
The dagger still strikes the entity in the body, as it does, it yells out and the illusion fades.
Suddenly, the shimmering look around its body becomes a solid piece, and you immediately realize that once you get a hit in for a short time, it's forced to show its true
location.
It's been my loot around my body.
Like King Vaymamstein, about to rip shit.
And I turn it into my light crossbow, and I fire a bolt at the one that just took damage.
Okay, okay, the one right over there.
The one that I can see now, that's it.
Okay, so you go ahead and you pull out the bolt
and pull it across the strings of your loot, releasing it, go ahead and roll your attack against the one already damaged.
13.
13, okay, the bolt that you fired, just skim his past the upper body and it scatters across the stonework behind it.
It quite hit me before.
Your little rusty still,
you're still shaking off the effects of being turned to stone and it was enough to kind of throw it off your aim.
Do I get a second attack or no?
You want to attack as a bard, but you have your bonus action if you want to do inspire somebody.
Oh.
Get him.
No, no, no, no.
No, no, no.
This very direct and blunt barred,
however, has that look of determination that strikes you to the core, like I find general, and you realize, oh shit, I better get up.
I'm gonna open up my holy symbol.
And I am going to tell it to shoot out a guiding bolt at the guy over there.
All right, go ahead and roll an attack.
Plus 7, 17, that hits.
Go ahead and roll your damage for the second level guiding bolt.
Is that 3D, 3D, 8?
5D, 6.
5D, 6 damage against it.
Hit I'm getting him!
I'm getting him!
5D!
1, 2, 3, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 18 points of damage.
You guys watch as suddenly this strange floating moth comes diving past you guys,
this mechanical wonder, and it strikes into immediately and slams into the chest of this panther like beast.
As it opens up and this flash of sparks spray across it,
it burns the exterior of its fur and you now see this glowing beacon.
You have a very clear shot to this creature, the next attack against it has advantage.
We're all in, you're up.
Oh snap.
Yeah, can I tag it with my wife?
You can indeed.
Oh my god.
So throw your shield over your shoulder,
taking it with both hands, you pull back at the dwarven strength and arc downward, go ahead and roll an attack with an advantage.
Okay.
Six.
Seven, so seven plus seven, there's 14.
14 hits, go ahead and roll damage.
Hell yeah.
20, 10, eight.
Nice 12 points of damage for the first strike of your Warhammer, smack hitting it over the top.
The now,
you can now see a bit of blood spatter across the stonework, some have been broken, it looks up and just hisses at you.
Make your second attack.
It's totally fine.
It's looking hurt, but it's still standing.
Question, oh snap, do I still know where it is?
Yeah, I can catch you.
Then I'm gonna do the same thing.
Ooh, 11 plus 17.
That hits.
Go ahead and roll damage to the second hit.
You just want to put this kitty down.
Oh, it's a month one.
Three.
Well, a three plus four.
So seven points of damage.
That's a second hit.
Hits it upside the shoulder, pushes it over a few inches.
It takes most of the blow.
It's standing.
It's hard, but it's standing.
This one here is going to go ahead and actually take it back after being hit so many times.
You a free strike on it, so go ahead and roll in another attack and it backs away.
Take a opportunity.
Stop.
because it's a lose.
I do.
I do it better without real.
A 14.
And again.
And a 17.
That Go and roll damage as it backs away.
Oh man.
Yeah man.
Kill it.
Is the 10?
Yep.
Okay.
Six plus four.
Ten.
Come on.
If you slam it upside the chin again.
And it backs away.
Trying to just get out.
out of the middle of this fray.
However, its tentacles are still long, and even though it's further back, you still reach you from that distance, and it takes two strikes at you.
Oh, that's going to be a 24 to hit.
You take five points of bledgeoning damage.
Let's it.
Second strike towards you is going to be it's gonna be a nine that would been five and nine, five and nine, 14.
The damage of dealt was not that.
The damage of dealt was...
two plus four has been six, so six points of bludgeoning damage, whack!
The first one hits you upside the front of the chest,
almost knocking onto your feet,
the impact's going to leave a bruise there,
you see it reel up with the other tentacle to learn and strike you,
and just take your shield and smack it out of the way.
The other one,
however, now seeing you guys all tearing into this, the one that caught its eye, is the gleaming ray of divine light that you flew out of the form of a moth.
It now, knowing that the true danger is, reaches over Calliope, whoosh, do a two times attack against you, Dagnie.
So, first one's gonna be a 16, what's your cost?
17, no.
17, no.
Yeah, so as it strikes you, all of a there's this shimmering barrier that appears around you, and deflects the first blow.
The second one is gonna be an 18, I believe that does.
Eight, seven.
So the first one helps with that.
deliver a nine-point, bludgeon damage hit to you, so suffer nine damage.
All that ends their turn now, plus you're going to have to drop out your up.
Okay, well, I guess it's about time that I unleash a furry, a furry as well.
A flurry of blows.
I'm going to leap out of
over to it perfect all right so so you go ahead and roll your first attack
against the large beast 12 which does not have this advantage because you
managed to strike it with your weapon and get rid of its illusion So do I add anything to that?
You add plus seven, which does hit.
Yes, yes.
So ahead and roll damage the first strike.
1d6 plus four.
Oh.
Five.
Five.
That's enough.
How do you want to finish off this one beast?
Joke it with its tentacles.
I'm going to pull one of the tentacles off.
I'm to wrap it around its fucking throat.
It's almost so hard and tight that his head just explodes in a fountain of blood.
And it gets all over me, and I just scream to the Heavens.
Jump on!
This horrifying, somewhat brutal and impressive display catches your attention as Joppa shouts into the night air of this hallway, echoing across the stone.
The creature lies limp on the ground destroyed.
Yes!
You're up.
Fucker, I'm gonna do a like this, and I'm over it, right?
Yep, the Mario shit comes from me.
I'm gonna drop down with two daggers on either side, and go for trapezius muscles.
Okay, as you swing down towards this creature, On towards its back, with a dagger in each hand, go ahead and roll an attack.
So you get two strikes against them you're falling down towards it.
With disadvantage for each of the, you have the true thing, so.
19.
Okay, so the second one hits.
So the first one, man, it's just a strike across a but not find itself.
I need some sort stuff.
I need new weapons.
The second one does actually hit and carve through, though.
Go ahead and roll 1d4, plus 3d6.
4, 4, 4, 4, 4, 4, 4, 4, 4,
Well, 16 plus four, it doesn't get the plus four because it's the offhand, which isn't as strong.
But however, it's still 16.
I'm making Can say I'm right or left in you?
I'm trying not to say.
You have one dominant hand, we'll say.
It does find purchase in the side of the creature's throat and cuts through nothing,
no arteries but a gaping wound now that is dripping blood down its form.
It's just snarls and it's trying to push its way back.
It feels cool.
surrounding it, ending your turn to hit you that it to Clipy.
I cast Suggestion, and I ask it kindly to shove its head up its ass.
Remember, I have a 19 charisma, so it's super fucking timing.
Well, that rolls a 10.
And just for the sake, I'll give an advantage because it's in battle with you guys, even with that, I only rolls an 11.
So now,
I'm gonna ask you to roll a persuasion check to see just how persuasive you are in this combat situation to instill the need to shove its own head up its own ass.
So I have a plus seven.
So roll a d20, add seven.
All Come Shove your head up your eyes.
I can do it.
17?
17.
Well, 10 plus seven, I mean.
Yeah.
OK, so this beast is like cornered.
It looks over to you, and just like quietly nods, falls into a tine core.
a cat trying to lick its balls, and it is a full display of its genitals.
It begins trying to cram itself down.
It does suffer two points of straining damage.
There's a wound that hits the left, and it's- throat.
I will give it this advantage on its next round of attacks as it is currently trying to do so.
All right.
I don't have D&D so much.
I've finished this collipies turn.
Dagnie, what are you going to do?
That was so fantastic.
I'm going to drink that potion.
So you go ahead and pop it, this your action, this turn.
and you go ahead and chug down the potion,
as it does the insides, it feels sticky, like a thick molasses type material, tastes like a combination of iron and dirt.
However, as it hits you, you feel your muscles bulge,
and for the next hour, your is 21, so you add an additional plus one to your hit and damage of all your melee attacks.
So I am going to So reach into my bag again, and pull out a spiky grenade that will stay.
and I will inflict wounds.
So you just smash the potion down with a bonus action, rush around, go ahead and pull out the little spiky grenade contraption.
It haphazard and like half constructed out of just scrap metal.
You take it and jam it towards its body, go ahead and roll your attack on that one.
Yeah, yes.
Go it.
It was a new 13.
That's exactly its armor class.
Bardic inspiration, bring it it in.
So ahead and roll damage for the inflict wounds against this creature.
Okay, so we got one.
One, two, three, five.
15 points of damage as you jam this tiny spiky contraption into its side and dart back, kind of covering yourself.
detonates right next to its body.
The turns around from trying to shove its head up its own ass as these dark necrotic tentacles all of a sudden sprout out and begin to tear parts of its
fleshy hide towards the grenade, almost like a small vacuum.
As it tears at the flesh, it screams in pain and then goes back to trying to shove its head into its ass.
All right, that'll end your turn.
Dagnie, up the top.
Braw it.
14 plus 7.
Damaged on that one.
D10 plus 4.
I'll make it worth it.
It's eight plus four, it's 12 points of damage on it.
All right, and then roll your next attack.
That's a critical hit for you because you're a champion fighter.
So go ahead and roll your D10 for damage on that.
Oh.
Seven plus four.
That's four, 18 points of damage.
You points of damage in one round, just whack.
He He got it.
The second hit actually breaks part of its shoulder bone.
You can see now it's front pause kind of dangling now.
It is no longer trying to cram its head up its own ass.
Oh.
Nice Great spell.
All right, ending brawlin's turn unless you want to move.
I'll do second win.
Take your second win.
Ooh, d10 plus five.
Six plus five.
So there you 11 hit points, you heal up.
Thank you.
Now the creature's turn,
it's feeling cornered,
it's desperate, it's going to go ahead and strike out towards kalai peace since it realized that you were the one that made it.
episode, and it's not happy about that, so it's strike against you, and this strike against Jopa, who just brutally murdered its friend.
That's a, oh, okay, that's a 5th, it's 25 versus climbing.
Pretty sure it's you.
It have disadvantage.
It doesn't have It's a disadvantage if it was stolen.
I figuring out my next round.
It's good.
25 hit.
I it goes over your armor class.
Yeah.
You take six points of bludgeoning damage.
Wack!
And against Ujopa, that is 20 to hit.
I that also sells against your armor class.
Yes, that hits you.
You take...
there'll be nine points of bludgeoning damage.
Wack!
Alright, it's turns now over, it has no where to go really, and guys have surrounded it.
It's just like hissing all around you, Joe your turn.
Okay, I'm pretty good cook, and I do have a of cooking utensils.
I'm going to take a frying pan,
and I am going Hit it over his head in the hopes that it goes around his skull like a cartoon Okay,
go ahead and roll your attack plus seven to the attack That hits that hits go ahead and roll damage 1d6 plus 4
Eight points of damage Ting the pan hits it bends a little bit,
but it wasn't enough force to truly get it to wrap around you figure a couple hits Might do it more go ahead and roll your second strike as you pull up with the pan for
a second time Aw, this time you go to bring down the pan and the tentacle actually smacks it out.
The fan.
Whoa, whoa, whoa, doo, doo, doo, doo, doo, the ground next to you.
Frustrating.
Hit your up.
I'm gonna run up its back and then flip like this so that I'm under his little neck.
Okay.
And then I'm gonna shove my knife through.
I'm gonna like do this with both of them.
Okay, so you get both daggers out, flip
All right, so go ahead and roll acrobatics to go ahead and attempt to make the tumble roll beneath you.
Oh, I got mad acrobatics.
15 plus seven.
15 plus seven.
Yeah, without issue.
You ahead and you find an opening as it's like lashing out at your friends.
You dive down with a shoulder roll, slide underneath, flip onto your back.
Dagger's free.
exactly I said.
Yeah.
Go ahead and attack with both daggers.
First one.
First one.
What?
Oh!
From Corstalko, that looks so cool.
Look, badass.
As you swing a first botch.
You're going to enjoy it.
You're going to remember this first botch for the rest of your life.
Look that, it's your first botch.
You go and strike for the first dagger.
it's head out of the way and you just catch air, you're no, no.
You grab the back of its fur,
dropping the dagger,
and with the other one,
you try and jam it up into its underside,
at which point its head comes down and sees you,
and instead it brings up its lower claw and pushes one,
your dagger up and out of your hand,
which across the stonework,
and it looks like while it's holding you down, it's going to tend to rake out your innards with its back claw.
I'm going to go ahead and give it a reaction strike against you because of the botch.
All right, so it does hit you.
Dealing nine points of bludgeoning damage, you reduce that to four because of your uncanny dodge.
So while the claws dig into your torso and scrape backward and it wounds you,
it doesn't ice cream scoop out your entrails like it was hoping.
That ends Hidge's turn, Clipy.
I cast Vicious Macquarie on it.
What's the saving throw on that for it?
Wisdom saving throw.
That is a seven.
That a fail.
So go ahead and roll them.
Then I throw, because I'm 5th level 2D4's, you have psychic damage.
2D4's psychic damage to it.
And...
I tell it, you're doing a really good job killing us.
You stupid, cock-sucking motherfucker.
And then roll a four, and a three, seven, psychic damage.
Seven points of damage.
So, you watch.
As you shout this, the creature is like breaking out, Hishman underneath, looks up and stares at you.
And its head turns, as suddenly its sadness comes over and where.
It steps back.
looks at the rest of you, nods and understanding, takes up its own clod, gets own throat, stumbles and falls to the ground.
You so deeply depressed it with your words that it took its own life rather than exist in a world that you do.
Fox sticks and stones, words of the motherfucker.
You guys all take a moment breathing heavily looking around.
Go ahead and make an check.
If don't mind.
Eight.
Okay.
As you walk over to the weird desk thing that's offset at the side, I need you to go ahead and roll a dexterity check.
Our dexterity saving throw for you.
Oh.
Why didn't I check for traps?
Because Wait, over here?
As you did.
Sorry about that.
That would've been that one for that.
Do you want it?
What did you get?
Three.
You the desk itself is broken on the inside.
It's been shattered by some sort of collapse and there's a of rock pile onto it.
But as you notice that your foot hits the ground and you hear a little, you feel a slight depression.
Chink!
As the stonework sinks in,
there's a slight flash of blue light and you guys watch as a bolt of electricity fires up from the floor,
straight through Dagny's body and impacting the ceiling.
Oh my You take nine points of lightning damage.
Perhaps.
I'll throw the tech magic.
Okay.
You go ahead and concentrate for a second with your one unpatched eye,
and as you look around, you can see a series of these small, little glowing glyphs, kind of boop, boop, boop.
on certain stones.
Right, so those are the other traps.
Yeah, and you can see a direct path that'll lead you to the opposite door without actually triggering any of these traps.
Okay, I'll follow that path.
Okay.
Can we follow?
You can indeed.
All right, you guys follow the steps behind Klype.
You find your way to the door.
The door itself, does appear to be fine.
There's no magical essence to it.
It is however locked.
Can I try that?
Can try that?
try that?
Can I Can try that?
that?
try that?
that?
Can So you don't need me to smash things, I don't want any of yours.
You guys can smash together if you want.
Smash together.
Oh, okay.
The two of you stand right at the door,
being careful, watching Kalei piece points, and not let you step in any of these wayward glyphs.
You guys count down together.
go ahead and both roll strength checks at the time.
Go on.
One, two, three, go on.
A ten.
And a ten.
Wait, so what do I add to it?
You add the strength modifier.
The plus.
Yes.
So 14.
15.
Between the two of you, you both whack the door, cracks in a little bit.
Again, whack.
There's some sort of a large wooden barricade on the opposite side of the door that's holding it shut.
hit.
The third kicks the charm.
The door splits his open, slamming into the sides of the walls into a new darken chamber before you to explore.
Again.
The shadows do reveal for you what appears to be a large humanoid form.
Its eyes flicker with bright light.
Put the oil on the bolts.
Put the oil on the bus.
Put the oil on the bus.
Zombies!
It beats the crap out of you.
Hey everybody, we're all going to be
더 많은 기능 잠금 해제
Trancy 확장 프로그램을 설치하면 AI 자막, AI 단어 정의, AI 문법 분석, AI 구술 등을 포함한 더 많은 기능을 사용할 수 있습니다.

인기 있는 비디오 플랫폼과 호환
Trancy는 YouTube, Netflix, Udemy, Disney+, TED, edX, Kehan, Coursera 등의 플랫폼에서 이중 자막을 지원하는데 그치지 않고, 일반 웹 페이지에서 AI 단어/문장 번역, 전체 문장 번역 등의 기능도 제공하여 진정한 언어 학습 도우미가 됩니다.

다양한 플랫폼 브라우저 지원
Trancy는 iOS Safari 브라우저 확장 프로그램을 포함하여 모든 플랫폼에서 사용할 수 있습니다.
다양한 시청 모드
극장, 읽기, 혼합 등 다양한 시청 모드를 지원하여 전체적인 이중 자막 체험을 제공합니다.
다양한 연습 모드
문장 청취, 구술 평가, 선택 공백, 테스트 등 다양한 연습 방식을 지원합니다.
AI 비디오 요약
OpenAI를 사용하여 비디오 요약을 생성하여 핵심 내용을 빠르게 파악할 수 있습니다.
AI 자막
3-5분 만에 YouTube AI 자막을 생성하여 정확하고 빠른 자막을 제공합니다.
AI 단어 정의
자막에서 단어를 탭하면 정의를 검색하고 AI 단어 정의 기능을 활용할 수 있습니다.
AI 문법 분석
문장에 대한 문법 분석을 수행하여 문장의 의미를 빠르게 이해하고 어려운 문법을 습득할 수 있습니다.
더 많은 웹 기능
Trancy는 비디오 이중 자막 뿐만 아니라 웹 페이지의 단어 번역 및 전체 문장 번역 기능도 제공합니다.